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Thea Render Materials9/11/2021
Be sure Thea is turned on and not Rhino in the Renderer checkbox.The distance between the model and light source(s) is a critica factor.I only use rectangular lights or sphere objects with different emitters selected.
The same works with a non-infinite rectangle with the same material, only make sure its large enough so you dont see the borders. When Soft is ticked, you get a Ground Plane that fades out into the distance or into the (HDRI-) environment. EDIT: Just saw in your screenshot that you already use MC, so all is fine. What about decals I can set them inside rhino Or I must use the stand alone renderer. For such a texture like the floor you may want to use a cubic projection. Baltic queen virtual sailor titanicOpen the Thea material editor (I dont think you can access the finer texture details in the Rhino editor yet) and click on your texture, then you get to this screen. You can find all explanations about it in the Thea Documentation. So you can try raising the ISO of the render, which may lead to blown out highlights in this case.
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